Light
AF3
We drew some still life's focussing on the lighting. Lighting in artworks is useful to build forms of objects and shift attention from one side of the painting to another. It also builds form of objects making things look more 3d
AF3
I have successfully learnt about lighting in drawings and have practiced using it in still life scenes. I could improve by learning more about shading techniques and how light reacts to different textures
Perspective
AF3
We have learnt about perspective drawing by practicing in our collage. I have found that implementing perspective into my drawing has been useful to add more depth. I believe I could improve on my knowledge of perspective by practicing even more types in different locations
One point perspective
This is a drawing I made of our collage focussing on the one point perspective on the building
AF3
One point perspective
This is a drawing I made of our collages hallway focussing on the one point perspective of the hall
AF3
Two point perspective
This is a drawing I made of our collages hallway where it joins another part focussing on the two point perspective of the halls
composition
AF3
I drew a still life focussing on the composition. in this case I framed the objects using a triangle shape in the page which I lightly sketched at the start to follow. focussing on composition in artworks can help make the them more visually pleasing and thought provoking for an audience.
I have found that this has improved the composition of the drawing as it doesn't overload the viewers on information. it is also use full for leading there eyes from one part of an image to another. I believe I could improve my knowledge on composition by learning about other types
Volume
AF3
Colour
AF3
I drew a still life scene focussing on the volume of the shapes by drawing the 3d shape such as ovals before adding shading. by drawing objects focussing on the object as a whole and what the back of it might look like as well as the front is a good way to build an understanding of how to use volume effectively in artworks.
I have found that this greatly improves the shape of my objects and forms. I believe I could improve on my knowledge by drawing more still life's focussing on this
I painted a colour wheel
with water colours to understand the colour spectrum and learn about types of complementary colours
Thumbnail sketches
AF3
This is the thumbnail sketches I made for my character design I the drawings on the top right hand side all took 30 seconds each as we wanted to brainstorm characters quickly to get an idea of out final design
AF1, AF2
Final character
I researched what concept art was and its purpose in the games industry. then I looked at different examples of concept art for games, and cinema Then I made a mood board using concept art I found on the internet to get an idea of how I wanted my own final character to look
Inspiration - K2 (Mountain)
For the environment of my character I got inspiration the the famous mountain k2. k2 is the second highest mountain in the world at 8611 meters but is known to be the most dangerous. I wanted my character to belong in this kind of environment so i chose a mountain goat.
AF3
For my final character I used photoshop to sketch out my character and background and then do line art along with shading
I am happy with the final drawing of my character as it uses a lot of drawing techniques I learnt such as volume and composition however I believe I could of improved it by adding colour
AF3
AF1, AF2
a turnaround sketch of my character made in photoshop
1500 word essay
a 1500 word art fundamental essay
I made a essay about art fundamental which helped me have a deeper understanding of them and how they are used in art
A self evaluation of my final essay