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12 principles of animation study

We researched about the 12 principles of animation and collected gifs of examples

I first made a after effects animation of a bouncing ball using tweening.

I enjoyed using after effects and felt I was successful at using the graph editor to adjust the animation

this video meets FAS1 and FAS 2

I then made a hand drawn animation using adobe animate. I've found the prosses much longer compared to after effects but preferer it due to the fact its more expressive

this video meets FAS1 and FAS 2

Using my knowledge of squash and stretch from the bouncing ball animations I tried to create a jumping man animation. I feel I was successful at animating the jump and the cape. I feel it could be improved with more frames

this video meets FAS1 and FAS 2

I also experimented with animating a pre rigged character. I have found the method to be very useful as it is much faster however I did not enjoy this process as much as hand animating because I like the freedom of being able to draw a character more in the 3d than flat space

this video meets FAS1 and FAS 2

Animation project

this project reaches FAS1 and FAS 2















 

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Inspiration - SpongeBob (animated show)















 

One of my main inspirations for my animation was sponge bob. This is because of its unique style and painted backgrounds it has






 

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Here is my reflection for my final animation

Here is my final animation made using photoshop, animate and after effects

Overall I am happy with the style I used and the backgrounds I made with photoshop however I believe I could of improved this animation if I completed all shots and added more frames

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